TechCrunch columnist, MG Siegler speaks out:
Most are stories written with little or no research done. They’re written as quickly as possible. The faster the better. Most are just rehashing information that spread by some other means. But that’s great, it means stories can be written without any burden beyond the writer having to read a little bit and type words fast. Many are written without the writer even having to think.
I’m completely serious in saying that.
This was written about technology press, but I think it applies even more so to the gaming industry's fine collection of journalistic entities. Real game journalism is nothing but a fringe affair. What people consider real game journalism is, in fact, the Entertainment Tonight of our industry.
Looking for examples? Try GameJournos for a start.